User Blog:
D&D 4th ed: Planar Locations

Written By: AJ Pickett
Date: 3 Dec 2009

Planar travel made easy, with the help of random roll tables.
A couple of dice rolls and some hefty creative thinking and I can almost guarantee that your next leap through a planer portal is going to be a memorable one!

As an example, imagine battling Myconid fungus people and spore crazed Dragons, along with the Dragon's fanatical Kobold and Lizard Folk minions, within a giant toadstool forest, treacherous with vicious slimes and wandering Rust Monsters, all within the inner ear of Jormungand, the titanically huge World Serpent, wrapped around the base of the World Ash, a tree so large it grows across multiple dimensions?

If Dungeons and Dragons is a tool to escape reality and hang out with your friends, then a trip through a dimensional portal within the game is a jaunt into the truly freaky, where your friends are often the only thing that make perfect sense at any particular moment.

If you are looking for exotic locations and things that will leave your players wide eyed and ready for pretty much anything, then grab some dice and lets Roll!


PLANAR LOCATIONS
Roll 1d100
01- Pirate settlement strapped to an Astral Behemoth
02- A city in a valley formed from a huge cog tooth in Mechanus
03- A huge fruit tree orchard in Arcadia
04- Fairy tale castle and village in Arcadia
05- Great lily pad city on coral spire in a sea of roiling ooze, in the Abyss.
06- Misted shores of Avalon.
07- Eberron Swamp trade city, build on ruins.
08- Feywild Mushroom forest, faerie city on edge of a deep chasm
09- The white dust realm of Mithardir, where the ancient cities of titans still linger.
10- The deadly ruins of Mal, ancient land of acidic sand and strange crystal buildings.
11- Temple of the great sages, Shangrilah, Himalayas.
12- The shining crystal spires of Celestia
13- Jaruton, city of clockwork, Demi-plane of Order.

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