Review:
Twin Sector

It’s been a while since I last reviewed at game. Twin Sector, I have not heard of this game until I got a list of games. I watched the preview of it and decided to try it out. It first caught my attention by levitating objects. It’s already got my attention because of that.
Starting out the game is very difficult. This game is something that you have to look around to find your paths. You have a voice telling what your previous life was about, and how you are where you are. You play a girl character and you are finding yourself through ways by picking up objects and throwing them by levitation. The overall storyline is good. It gives you a good starting background. It describes what you have done and why you are in their company (OSCAR).
The character you play is Ashley Simms. She is sent to sleep in a bay until woken by the computer. She is awake now and something bad has happened to the company. She is constantly striving to fix their problem before something bad happens to the rest of her team.

Now, I’m going to talk about technical details about the game. The graphics are good. They could be done some more work on when the glass breaks and when you throw objects around. You do get to use the environment with objects such as get flammable objects and set them on fire and throw objects at buttons that you cannot reach to open doors up higher.

Ultimately this game did suffer. It didn’t get a whole lot of attention from gamers. I think that game made sense and it has used its mathematics in programming very well. I will continue to play this game and have fun while doing so. It doesn’t hurt to try a game no matter what people say about it being good or bad. I rate this game 7/10.
