Prince of Persia (XBox 360)
Date: 27 Jan 2009
Prince Of Persia is divisive. As we played through hour after hour of what is undeniably a visually beautiful experience, what dawned on us was a growing sense of horror. A creeping fear that this may well be one of the most difficult reviews we’re ever likely to have to write. Because, as the title suggests, Prince Of Persia wants to start afresh. It wants to exist as if nothing of the series had existed before. It aims to bring in a new audience that hasn’t picked up a Prince game before. We’d even stretch as far as say that it aims to bring under its wing folks who haven’t even played games before. And like so many series that opt for a dumbing down in favour of sparking the interest of a new audience, alienating fans is nigh-on unavoidable. But, where other games fail in paying necessary fan service once the handholding has released its restrictive grip, Prince Of Persia segues into a rhythm that’ll be reassuringly familiar to both noob and fanboy alike. A balance has been struck, and as precarious as it is at times, Ubisoft has provided the stabilisers to pull it off. Read More: http://www.360magazine.co.uk/games/prince_of_persia/prince_of_persia.html
