Article:
Mortal Online - Preview
Ready to grab you sword and slash some people online? Yeah well a lot of games offer that, but what separates Mortal from others is real time combat where you fight and do all the moves yourself. That's right fellow gamers! No more waiting for your avatar to shoot or attack. No more hitting trough walls or trees. This game is for the hardcore sandbox players.
Star Vault (the developers) put a lot on their shoulders when they decided to create this game. Using the Unreal 3 engine they really reduced the amount of players they want to play the game. This is because the game has high requirements that exceede any MMO today. Suffice to say, they don't want to attract as much players as possible, they want to create something new. Most people who saw videos and screen shots compare it to Oblivion.
Sure, it's like Oblivion. Only bigger, better, more complex and about 9.999 more players can play at once.
The team that is making the game also listed a nice amount of features that will be present such as:
1. No levels or classes
That's right folks! You have your skill bars that go up or down depending on how much you use that skill during the game. So in a way, a new player can join in with experienced players no problem. The only problem is that you do not quite know the game, do not have developed skills or any good gear. At least you won't get killed with one hit if you are completly new like in other MMOs. Also, your character can learn any skill at any time. However there is a limited amount of points you will be able to use at a time, meaning you can't max out all your skills but can turn from using magic to using a sword just by using the sword more or make a blend of the two. You can also learn new moves in each combat style(using axes,swords,maces) so will there be a little taste
of Jedi Academy combat? We can only hope.
2. Full loot
If a player dies you can take all of his stuff. Same goes if you die. Epic item carriers beware!
