Maelstrom Rules - Allegiance & Loyalty: Natives

Date: 1 May 2009
Leading a hive or tribe
The ophidian inhabitants of the New World are divided into numerous separate tribes who migrate over large areas of land. The myrmidon inhabitants live in large hives and lay claim to the surrounding lands. The hives and tribes of the New World face many challenges to their traditional way of life with the arrival of the colonists.

Your group can choose to play the leaders of a single ophidian tribe or a myrmidon hive. You will have control of the land that your hive or tribe controls and you will be able to direct the actions of your tribesmen or hive members.

If your group concept does not incorporate the idea of a tribe or hive then your group should be independent instead of having an allegiance.

You must be a member of the relevant culture to be a full member of a native hive or tribe.

E.g. if your culture is Tlaxti then you can be a full member of a Tlaxti hive.

Playing an ophidian tribe or a myrmidon hive is a challenging option as the characters who are from the Known World have considerable advantages available to them that are unavailable to natives of the New World.

And so it began......

Date: 26 Jan 2012

Dawn breaks, war looms, the evil Lord is gathering his armies to wage a campaign of destruction upon the free peoples of the world. It is up to I, Sir Maximilan Pegasus to stop him, with my trusted band of adventurers we must gather the enchanted sword of Tek, the Shield of Way-Lem and the amulet of Subsidence and together we shall slay this abomination! “TIME FREEZE” And bam, the fantasy world fades away, the enchanted sword of Tek in my hand is a rubber sword smothered in coloured ribbons with a laminated card cable tied to the hilt, I look down and I’m wearing plastic armour and unflattering heropants, and the magical world of my imagination washes away to reveal a field in Wigan, but you know what? It’s larp and I’m a larper, it’s what I do.
I started larping when I was 17, I’d never role-played before, I’d never played D&D or Warhammer, never played WoW or any form of online game, I’d never even read Lord of the Rings, I feel somewhat privileged that I hadn’t done any of those things, I think it gave me an untainted attitude towards what larp could be, I had no preconceptions about saving the maiden fair, slaying the dragon or smiting the liche, to me it was just a new thing to try.
It was cold, really cold, 10am on a September morning, the rain was battering down and I’d been given a faux fur tunic, a mouldy old sword and been pointed towards a man and told, “You’re monstering, there’s the ref he’ll tell you what to do.” I obeyed, I played wave after wave of zombies, orcs and various line monsters and to be honest, was cold, bored and hungry. That is, until lunchtime, the teams switched sides, I got into the kit I’d scrounged up, as with most first timers, a black trenchcoat. I took the mouldy old sword, stood with my fellow adventurers and it hit me, I’m a god damn hero!
Pow, there it was, a new larper was born.


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