
You've been working hard, building your game up and promoting it to the outside. You've started to get a decent playerbase, and you're running an event every month. With all this success, you've got to the point where you can spend about $100 towards the event, after paying for insurance, camp fees, and royalties (if applicable). How do you spend it?
Honestly, you can spend it whatever way makes you happy and improves the game. But what if you're not sure what would do that the most? Here's my suggestion for splitting the money you spend on improving the game.
15% - Disposables
25% - PC Props
30% - Plot Props
30% - Infrastructure
Disposables (15%)
Disposables are the props and equipment that you're going to use and throw away when the event's over. While these can make your game interesting and fun, it really is a shame to waste too much money on something you can't use later. Common disposables include make-up, flagging tape, silly string, and anything else you might only get a small amount of use out of. You might only have to buy make-up or flagging tape once per season, so split the cost among all the events that use these items to get a better idea of how much more you can spend on disposable items.
PC Props (25%)
Player Character (PC) props are items that you will give out in game. This can be anything from weapons to jewelry or art. Players love receiving OOG props to go with their IG items, and putting these props into game is going to help maintain immersion and atmosphere. You will probably find you get a lot more mileage by putting multiple, low cost props into game instead of one expensive prop, but occasionally it will be appropriate to put a high quality item into game.
