ConQuest 2009 - The Camps: Earth
Date: 30 Apr 2009
This camp has always been one of the variegated camps of Mythodea. As manifold as life, you will find all kinds of cultures in the lines of terra, every mindset, and every lifestyle. Human rats, mighty centaurs, stable dwarfs, free celts or adventurous soldiers of fortune - everyone can find his home here.Earth is power, stamina, consistency, and straightforwardness. But often, Earth is also inert and slow. Even if its rocks are grinded to sand and blown away by the wind, it will re-rise and form a new mountain to watch over the world! A watch, which now is more important than ever, as the arch enemy of life, the reversal of existence and the standstill of the great cycle awakened: The Undead Flesh.
"I am Terra. Eternal rock. Fundament of the world. Your fate lies on my back. The power of this country lies rooted deeply inside my existence. I wear the scars of a tortured body and bear them in silence. There is no power above the power of the Elements and no being exists without us. You shall be as consistent as the rock and face the waves of the Forsaken!"
Famous players groups of the earth camp
(in the last years):
die Rotte (der Malaka'Re)
Die Kelten (mit der Nyame des Westens und dem Heerführer Tuachal)
Die Römer (Legon VIII und Legion X)
Die Zugvögel
Die 6 Winde
Mitraspera Tiefenhall
Where once was fertile soil, unfolds now ruined ground. Where once spring returned life after a harsh winter, the land and anything that lives on it now withers and dies. Because Terra, the green mother, the rock that is the fundament on which the earth was build was banned from the Creation. The foul enemies achieved their ultimate goal to ban the Avatar of Terra into their dark seal. Until now, nobody knows how and if ever it could be opened again. And because of this, not only the fate of their element, but the destiny of Mythodea itself lies now in the Hands of their followers.
And so it began......
Date: 26 Jan 2012
Dawn breaks, war looms, the evil Lord is gathering his armies to wage a campaign of destruction upon the free peoples of the world. It is up to I, Sir Maximilan Pegasus to stop him, with my trusted band of adventurers we must gather the enchanted sword of Tek, the Shield of Way-Lem and the amulet of Subsidence and together we shall slay this abomination! “TIME FREEZE” And bam, the fantasy world fades away, the enchanted sword of Tek in my hand is a rubber sword smothered in coloured ribbons with a laminated card cable tied to the hilt, I look down and I’m wearing plastic armour and unflattering heropants, and the magical world of my imagination washes away to reveal a field in Wigan, but you know what? It’s larp and I’m a larper, it’s what I do.
I started larping when I was 17, I’d never role-played before, I’d never played D&D or Warhammer, never played WoW or any form of online game, I’d never even read Lord of the Rings, I feel somewhat privileged that I hadn’t done any of those things, I think it gave me an untainted attitude towards what larp could be, I had no preconceptions about saving the maiden fair, slaying the dragon or smiting the liche, to me it was just a new thing to try.
It was cold, really cold, 10am on a September morning, the rain was battering down and I’d been given a faux fur tunic, a mouldy old sword and been pointed towards a man and told, “You’re monstering, there’s the ref he’ll tell you what to do.” I obeyed, I played wave after wave of zombies, orcs and various line monsters and to be honest, was cold, bored and hungry. That is, until lunchtime, the teams switched sides, I got into the kit I’d scrounged up, as with most first timers, a black trenchcoat. I took the mouldy old sword, stood with my fellow adventurers and it hit me, I’m a god damn hero!
Pow, there it was, a new larper was born.
