ConQuest 2009 - The Camps: Air
Date: 30 Apr 2009
Typically, archers, spear fighters and all those bound to weather and wind attach to this elemental camp, but in the last years also knights, scholars and warriors who want to serve Aeris have gathered in the lines of this Element. They all enrich the camp on their very own ways.Air is movement, ease, joy, boldness and cheerfulness. But air is also volatile and easy to injure. But it will never give way completely, and always return. Its arch enemy is the void and its servants, the people of the Viinshar. It is the lifework of Aeris followers to fight the Viinshar and uncover their intrigues.
"I am Aeris. The eternal storm. Messenger of the sky. When I let my powers go and move the world, flash and thunder herald my arrival. No prison can hold me as I am omnipresent. Do not shut yourself away from the recognition that lies within you! You are a part of all the aspects of existence. Our nature knows no other obligation than the one of being. All un-being is like a dark void inside our souls. This place shall not be left unfilled."
Famous players groups of the air camp
(in the last years):
Die Naldar (das Volk der Winde)
Die Schattenstürmer
Mallombrier
Schwanenkreuzer
Lapping-Rotte
Siebenhafen
Over three years of time did it take the followers of Aeris to unravel the terrifying secrets of the white portals - and not only this: By now, numerous ways were found and tested to not only wrest them away from the malignous foes, but to cleanse and use them for the own good. These portals will be auxiliary for all those following the Element of Air.
But the evils attendant on this war paid a visit to this Camp last summer. Their Avatar Aeris was abducted by the Sharuhn'Ar and disfigured in direful ways. Her destiny is uncertain and lies again in the hands of all mortal followers...
And so it began......
Date: 26 Jan 2012
Dawn breaks, war looms, the evil Lord is gathering his armies to wage a campaign of destruction upon the free peoples of the world. It is up to I, Sir Maximilan Pegasus to stop him, with my trusted band of adventurers we must gather the enchanted sword of Tek, the Shield of Way-Lem and the amulet of Subsidence and together we shall slay this abomination! “TIME FREEZE” And bam, the fantasy world fades away, the enchanted sword of Tek in my hand is a rubber sword smothered in coloured ribbons with a laminated card cable tied to the hilt, I look down and I’m wearing plastic armour and unflattering heropants, and the magical world of my imagination washes away to reveal a field in Wigan, but you know what? It’s larp and I’m a larper, it’s what I do.
I started larping when I was 17, I’d never role-played before, I’d never played D&D or Warhammer, never played WoW or any form of online game, I’d never even read Lord of the Rings, I feel somewhat privileged that I hadn’t done any of those things, I think it gave me an untainted attitude towards what larp could be, I had no preconceptions about saving the maiden fair, slaying the dragon or smiting the liche, to me it was just a new thing to try.
It was cold, really cold, 10am on a September morning, the rain was battering down and I’d been given a faux fur tunic, a mouldy old sword and been pointed towards a man and told, “You’re monstering, there’s the ref he’ll tell you what to do.” I obeyed, I played wave after wave of zombies, orcs and various line monsters and to be honest, was cold, bored and hungry. That is, until lunchtime, the teams switched sides, I got into the kit I’d scrounged up, as with most first timers, a black trenchcoat. I took the mouldy old sword, stood with my fellow adventurers and it hit me, I’m a god damn hero!
Pow, there it was, a new larper was born.
